Spatially consistent long-horizon video generation aims to maintain temporal and spatial consistency along predefined camera trajectories. Existing methods mostly entangle memory modeling with video generation, leading to inconsistent content during scene revisits and diminished generative capacity when exploring novel regions, even when trained on extensive annotated data. To address these limitations, we propose a decoupled framework that separates memory conditioning from generation. Our approach significantly reduces training costs while simultaneously enhancing spatial consistency and preserving the generative capacity for novel scene exploration. Specifically, we employ a lightweight, independent memory branch to learn precise spatial consistency from historical observation. We first introduce a hybrid memory representation to capture complementary temporal and spatial cues from generated frames, then leverage a per-frame cross-attention mechanism to ensure each frame is conditioned exclusively on the most spatially relevant historical information, which is injected into the generative model to ensure spatial consistency. When generating new scenes, a camera-aware gating mechanism is proposed to mediate the interaction between memory and generation modules, enabling memory conditioning only when meaningful historical references exist. Compared with the existing method, our method is highly data-efficient, yet the experiments demonstrate that our approach achieves state-of-the-art performance in terms of both visual quality and spatial consistency.
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@article{guo2026memorize,
title={Memorize When Needed: Decoupled Memory Control for Spatially Consistent Long-Horizon Video Generation},
author={Guo, Yanjun and Zhang, Zhengqiang and Wang, Pengfei and Liang, Xinyue and Ma, Zhiyuan and Zhang, Lei},
journal={arXiv preprint arXiv:2604.18215},
year={2026}
}
If you are interested in our work, please also check out the following related works. We would like to thank the contributors to: Wan: Open and Advanced Large-Scale Video Generative Models AC3D: Analyzing and Improving 3D Camera Control in Video Diffusion Transformers WorldMem: Long-term Consistent World Simulation with Memory WorldPlay: Towards Long-Term Geometric Consistency for Real-Time Interactive World Modeling VMem: Consistent Interactive Video Scene Generation with Surfel-Indexed View Memory SeVA: Stable Virtual Camera: Generative View Synthesis with Diffusion Models DFoT: History-Guided Video Diffusion CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer VideoX-Fun https://github.com/aigc-apps/VideoX-Fun